Sound!!?!
Axolotl-Beta 0.34 » Devlog
Today I added sound, I can't believe that my game had no sound!?!
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past: I added stupid AI (verry stupid)
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present: The sound is temporary I probably will make my own sound for the big release. Currently I am using love2d for making my games,
love2d is based of lua, THE SUPIRIOR programing language.
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The only code that I implemented was:
To load the code
sounds = {} sounds.step1 = love.audio.newSource("sounds/step1.mp3", "static") sounds.step2 = love.audio.newSource("sounds/step2.mp3", "static") sounds.coin1 = love.audio.newSource("sounds/coin1.mp3", "static") sounds.coin2 = love.audio.newSource("sounds/coin2.mp3", "static") sounds.hploose = love.audio.newSource("sounds/-1hp.mp3", "stream") sounds.bg_music = love.audio.newSource("sounds/music.mp3", "stream") sounds.bg_music:play()
Next to play the sounds
function step_sounds() local randome_food_sound = love.math.random(1,2) if randome_food_sound == 1 then sounds.step1:play() end if randome_food_sound == 2 then sounds.step2:play() end randome_food_sound = 0 end function coin_sounds() local randome_coin_sound = love.math.random(1,2) if randome_coin_sound == 1 then sounds.coin1:play() end if randome_coin_sound == 2 then sounds.coin2:play() end randome_coin_sound = 0 end for i,c in ipairs(humans) do if AABB(king.hitboxX,king.hitboxY,king.hitboxW,king.hitboxH,c.hx,c.hy,c.hw,c.hh) then sounds.hploose:play() table.remove(h_hitboxes,i) table.remove(humans,i) king.hp = king.hp - 1 end end
Thats The end of this weeks devlog
Files
Game.zip 2.6 MB
Aug 03, 2022
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